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CMPT 370 A - Computer Graphics (SP 2025)

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What is described by the following?

The phenomenon in which objects or surfaces are colored by reflection of colored light from nearby surfaces

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What color model does the following show?

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Which two steps are programmable with the modern Computer Graphics APIs such as OpenGL 4.6, OpenGL ES 2.0, or WebGL 2?

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The following diagram shows the four major steps in the imaging process. Which step determines which pixels in the framebuffer are inside the polygon? In other words, which step decomposes primitives (points, lines, or polygons) into smaller units corresponding to pixels in the destination framebuffer?

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Which camera model is used in computer graphics APIs such as OpenGL?

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What does the following figure illustrate? (It follows trajectories of lights from the camera (or the eye), showing effects of reflection, refraction, and shadows.)

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Which step of the computer graphics API pipeline is explained by the following?

Just as a real camera cannot “see” the whole world, the virtual camera can only see part of the world or object space.

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What is explained by the following?

This is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing this in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games. Since 2006, This has been managed by the non-profit technology consortium Khronos Group. This was released after PHIGS (Programmer's Hierarchical Interactive Graphics System).

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What buffer (middle image) is applied to show the last image?

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Which is NOT one of the characteristics of JavaScript?

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